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Omni Lighting

Omni lighting is used mostly indoors for buildings.
If you make a model building with an interior it will need omni lighting for it or it will be all black/dark inside at night.

Open 3DMax, import your building, click the light icon.
Click on Omni button.
On the right you have the options to set it up.
General Parameters
Make sure the first option is ticked Targ. Dist:
Intensity/Color/Attenuation
You will see Far Attenuation, tick both of those now adjust the distances
For Use Start I set it at 1.0m
For Show End I set it at 10m
This depends on the size of the interior your trying to light up, sometimes you will need 2 or more lights to cover it properly

Add you light and raise it to where you want it
Now we need to change the name of the light to LP01Light01
So you now have on the left side
Save and Export as ASE

Open the SuperOED import the ASE you just made
Click on Edit>Lighting Sources
You should see LP01Lighting01 on the left and options on the right
Click on Color Gen
Scroll to the second last listing and select Set Control Register
Change the Start value to White or what ever color you want the glow to be.
At the bottom control register you want to change it to UPL_INTENSITY and click ok.
Save and Export 3di

I intensified the light for the image below to show a stronger light for effect purposes.

Below is a Street Light with and illuminated image for light bulb and a Free Spot light added, a Free Spot light you can change the length, width, intensity of it.